GDExtension for 3D Gen
I turned the 3D example into a GDExtension. Sample project is included, as well as just the extension itself. The extension works by making landscape “chunks”.
* The row and column settings allow you to choose how many chunks are made.
* Indices distance is the distance between indices in the created mesh.
* Max height is the maximum height of the landscape
* Height exponent sets max height to the power of this value
* Detail is how the noise is scaled to the landscape
* There's an option to generate navigation on the procedural mesh as well
* Terrain material is the material to apply to the landscape
* Noise Texture allows you to set the noise that will be used for generation
Files
GDExtension.zip 166 kB
Mar 19, 2023
GDExtensionProject.zip 21 MB
Mar 19, 2023
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Godot 4 Procedural Generation Project
A Godot project demonstrating simpler 2D procedural generation
Status | Released |
Category | Tool |
Author | RancidMilk |
Tags | 2D, 3D, Godot, Procedural Generation, project |
Languages | English |
More posts
- Added 3D Terrain SampleMar 11, 2023
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